(Press-News.org) Contact information: Brad Bushman
Bushman.20@osu.edu
614-688-8779
Ohio State University
Teens 'eat more, cheat more' after playing violent video games
Research finds effects go beyond increase in aggression
COLUMBUS, Ohio – Playing violent video games not only increases aggression, it also leads to less self-control and more cheating, a new study finds.
Researchers found that teens who played violent video games ate more chocolate and were more likely to steal raffle tickets in a lab experiment than were teens who played nonviolent games.
The effects were strongest in teens who scored high on a measure of moral disengagement – the ability to convince yourself that ethical standards don't apply to you in a particular situation.
Overall, the results suggest that the risks posed by violent video games goes beyond the well-studied impacts on aggression, said Brad Bushman, co-author of the study and professor of communication and psychology at The Ohio State University.
"When people play violent video games, they show less self-restraint. They eat more, they cheat more," Bushman said.
"It isn't just about aggression, although that also increases when people play games like Grand Theft Auto."
Bushman conducted the study with colleagues from Italy. The findings appear online in the journal Social Psychological and Personality Science.
Participants were 172 Italian high school students, aged 13 to 19.
They played either a violent video game (Grand Theft Auto III or Grand Theft Auto: San Andreas) or a nonviolent game (Pinball 3D or MiniGolf 3D) for 35 minutes, after practicing for 10 minutes.
During the experiment, a bowl containing 100 grams (3.5 ounces) of chocolate M&M candy was placed next to the computer. The teens were told they could freely eat them, but were warned that high consumption of candy in a short time was unhealthy.
Those who played the violent games ate more than three times as much candy as did the other teens, the result showed.
"They simply showed less restraint in their eating," Bushman said.
After playing the game, the teens were asked to solve a 10-item logic test in which they could win one raffle ticket for each question they got right. The raffle tickets could be used to win prizes.
The teens were told how many answers they got correct and had the opportunity to take the appropriate number of raffle tickets out of an envelope containing many tickets while not being watched. However, the researchers knew how many tickets were in the envelope so they could later determine if a player took more than he or she had earned.
Results showed that teens who played a violent game cheated more than did those who played a nonviolent game — more than eight times more.
As he has done in other studies, Bushman also measured aggression of players after they had played a video game. The players competed with an unseen "partner" in a game in which the winner got to blast the other person with a loud noise through headphones. (There was actually no partner.) As has been found previously, those who played the violent games chose to blast their ostensible partners with louder noises that lasted longer than did teens who played the nonviolent games.
"We have consistently found in a number of studies that those who play violent games act more aggressively, and this is just more evidence," Bushman said.
Teens in the study also completed the Moral Disengagement Scale, which aims to measure how much people hold themselves to high moral standards in all situations. One sample question was "Compared to the illegal things people do, taking some things from a store without paying for them is not very serious."
Results showed that for teens who played the violent video games, those who scored higher in moral disengagement were more likely to cheat, eat more chocolate and act more aggressively. There were no such differences among those who played the nonviolent games.
"Very few teens were unaffected by violent video games, but this study helps us address the question of who is most likely to be affected," Bushman said.
"Those who are most morally disengaged are likely to be the ones who show less self-restraint after playing."
Bushman said another key finding was that both males and females were negatively affected by playing the violent games.
"One of the major risk factors for anti-social behavior is simply being male," he said. "But even girls were more likely to eat extra chocolate and to cheat and to act aggressively when they played Grand Theft Auto versus the mini golf or pinball game. They didn't reach the level of the boys in the study, but their behavior did change."
###
Bushman's co-authors were Alessandro Gabbiadini of the University of Valle d'Aosta; Paolo Riva and Chiara Volpato of the University of Milano-Bicocca; and Luca Andrighetto of the University of Genova, all in Italy.
Teens 'eat more, cheat more' after playing violent video games
Research finds effects go beyond increase in aggression
2013-11-25
ELSE PRESS RELEASES FROM THIS DATE:
Making sense of sensation in autism
2013-11-25
Making sense of sensation in autism
Occupational therapy improves ability to perform everyday tasks in children with autism
(PHILADELPHIA) – In one of the first randomized control trials studying an intervention for sensory problems in children with ...
Study finds 1 in 10 high school students hurt by dating partners
2013-11-25
Study finds 1 in 10 high school students hurt by dating partners
Father of slain dating violence victim urges action
(BOSTON) -- One in 10 high school youth in the U.S. reports having been hit or physically hurt by a dating partner in the past year, according ...
Chromosomes show off their shapes
2013-11-25
Chromosomes show off their shapes
Chromosomes – the 46 tightly-wrapped packages of genetic material in our cells – are iconically depicted as X-shaped formations. However, those neat X's only appear when a cell is about to divide and the entire contents of ...
Not so dumb
2013-11-25
Not so dumb
Mysterious brain cells called microglia are starting to reveal their secrets thanks to research conducted at the Weizmann Institute of Science.
Until recently, most of the glory in brain research went to neurons. For more than a century, these ...
Super SQUID
2013-11-25
Super SQUID
Weizmann Institute scientists have taken a quantum leap toward understanding the phenomenon known as superconductivity: They have created the world's smallest SQUID – a device used to measure magnetic fields – which has broken the world record ...
The reality behind Europe's response to climate change
2013-11-25
The reality behind Europe's response to climate change
1 in every 3 European cities studied have no plans yet to reduce greenhouse gas emissions
British cities – unlike their counterparts on the mainland - are taking the lead in making plans to curb and handle the impact ...
Customized palliative care models improve care and reduce health care costs
2013-11-25
Customized palliative care models improve care and reduce health care costs
New Rochelle, NY, November 25, 2013—For high-risk geriatric patients, improved palliative care that is matched to their changing needs at home can ...
Co-transplanted cells and treadmill training aids rats with spinal cord injury
2013-11-25
Co-transplanted cells and treadmill training aids rats with spinal cord injury
Putnam Valley, NY. (Nov. 25 2013) – After Schwann cells (SCs), the principal cells in the peripheral nervous system, and olfactory ensheathing cells (OECs), ...
'Rare' gene is common in african descendants and may contribute to risk of heart disease
2013-11-25
'Rare' gene is common in african descendants and may contribute to risk of heart disease
The gene can increase levels of triglyceride fats in blood, which may contribute to risk of heart disease and other disorders
NEW YORK (November 25, 2013) ...
EPC secreted factors favorably impact on pancreatic islet cell cotransplantation
2013-11-25
EPC secreted factors favorably impact on pancreatic islet cell cotransplantation
Putnam Valley, NY. (Nov. 25 2013) – Pancreatic islet transplantation is a promising therapy for treating type 1 diabetes, but the majority of transplanted ...
LAST 30 PRESS RELEASES:
ASU researchers showcase scalable tech solutions for older adults living alone with cognitive decline at AAAS 2026
Scientists identify smooth regional trends in fruit fly survival strategies
Antipathy toward snakes? Your parents likely talked you into that at an early age
Sylvester Cancer Tip Sheet for Feb. 2026
Online exposure to medical misinformation concentrated among older adults
Telehealth improves access to genetic services for adult survivors of childhood cancers
Outdated mortality benchmarks risk missing early signs of famine and delay recognizing mass starvation
Newly discovered bacterium converts carbon dioxide into chemicals using electricity
Flipping and reversing mini-proteins could improve disease treatment
Scientists reveal major hidden source of atmospheric nitrogen pollution in fragile lake basin
Biochar emerges as a powerful tool for soil carbon neutrality and climate mitigation
Tiny cell messengers show big promise for safer protein and gene delivery
AMS releases statement regarding the decision to rescind EPA’s 2009 Endangerment Finding
Parents’ alcohol and drug use influences their children’s consumption, research shows
Modular assembly of chiral nitrogen-bridged rings achieved by palladium-catalyzed diastereoselective and enantioselective cascade cyclization reactions
Promoting civic engagement
AMS Science Preview: Hurricane slowdown, school snow days
Deforestation in the Amazon raises the surface temperature by 3 °C during the dry season
Model more accurately maps the impact of frost on corn crops
How did humans develop sharp vision? Lab-grown retinas show likely answer
Sour grapes? Taste, experience of sour foods depends on individual consumer
At AAAS, professor Krystal Tsosie argues the future of science must be Indigenous-led
From the lab to the living room: Decoding Parkinson’s patients movements in the real world
Research advances in porous materials, as highlighted in the 2025 Nobel Prize in Chemistry
Sally C. Morton, executive vice president of ASU Knowledge Enterprise, presents a bold and practical framework for moving research from discovery to real-world impact
Biochemical parameters in patients with diabetic nephropathy versus individuals with diabetes alone, non-diabetic nephropathy, and healthy controls
Muscular strength and mortality in women ages 63 to 99
Adolescent and young adult requests for medication abortion through online telemedicine
Researchers want a better whiff of plant-based proteins
Pioneering a new generation of lithium battery cathode materials
[Press-News.org] Teens 'eat more, cheat more' after playing violent video gamesResearch finds effects go beyond increase in aggression