The study, published online Oct. 29 in Journal of Neuroscience, demonstrates through the playing of a specific video game that disruption of rapid eye movement (REM) sleep as a consequence of sleep apnea impairs spatial memory in humans even when other sleep stages are intact.
Spatial memory is utilized for everyday tasks, such as remembering the location of a favorite restaurant, remembering how to get home even if you are required to take a detour from your typical route, or remembering where you left an item in your house. This type of memory is particularly affected in Alzheimer disease, and often is the root cause of why afflicted individuals are often found wandering lost by caregivers.
The research, led by Andrew Varga, MD, PhD, clinical instructor of Medicine in the Division of Pulmonary, Critical Care and Sleep Medicine at NYU Langone and an attending physician in NYU's Sleep Disorders Center, builds on earlier studies in rodents demonstrating that deprivation of REM sleep has detrimental effects on memory. However, this is the first study to demonstrate the importance of REM sleep for spatial memory in humans, and to document the negative consequence of sleep apnea on spatial memory.
"We've shown for the first time that sleep apnea, an increasingly common medical condition, might negatively impact formation of certain memories, even when the apnea is limited to REM sleep," said Dr. Varga. "Our findings suggest memory loss might be an additional symptom for clinicians to screen for in their patients with sleep apnea."
Although sleep apnea can occur during any stage of sleep, it is often worst during REM sleep because of reduced muscle tone in the upper airway that naturally occurs during REM sleep. Some individuals, in fact, have apnea that only occurs during REM sleep. While the negative effects of sleep apnea on cardiovascular health have been more broadly studied, this work sheds light on important cognitive consequences of sleep apnea.
In order to assess cognitive impact of REM sleep apnea, Dr. Varga and colleagues recruited 18 subjects with severe sleep apnea who also are treated with nightly use of a continuous positive airway pressure (CPAP) machine. Individuals spent two different nights in the NYU Sleep Disorders Center's sleep lab, during which time they played video games before and after sleep.
Subjects were first given a baseline examination using the video games before any observation of their sleep patterns. They used a joystick to navigate through one of two unique, computer-generated 3D spatial mazes. Then, during one night's sleep, subjects used their therapeutic CPAP as they normally would at home. On the other night, their use of CPAP was reduced during REM sleep, thus allowing sleep apnea to occur. CPAP was maintained at the therapeutic level during all other stages of sleep.
When sleep was aided by therapeutic CPAP all night, researchers observed a 30 percent overnight improvement in maze completion time from their baseline examinations. However, when REM sleep was disrupted by sleep apnea, there was not only no improvement from baseline testing, but, in fact, subjects took 4 percent longer to complete the maze tests.
Equally important, when sleep apnea occurred in REM sleep, subjects did not experience delayed reaction times on a separate test to measure attention, called a psychomotor vigilance test. Dr. Varga says that this suggests that sleepiness or lack of attention were not reasons for the decline in spatial memory, as indicated by the maze performance after experiencing sleep apnea in REM sleep.
Sleep apnea is a common condition affecting four percent of Americans overall and as many as 25 percent of middle-aged men. Sleep apnea is thought to have two main detrimental effects: First, it creates numerous repetitive dips in the blood's oxygen levels. Second, sleep apnea creates numerous small arousals that interrupt sleep continuity.
Dr. Varga says that future studies will be aimed at determining the contributions of each of these mechanisms of sleep apnea toward its effect on disruption of spatial memory.
INFORMATION:
In addition to Dr. Varga, co-authors include Akifumi Kishi, Janna Mantua, Jason Lim, Viachaslau Koushyk, David P. Leibert, Ricardo S. Osorio, David M. Rapoport, and Indu Ayappa.
Funding for the study was supported by the philanthropy of the James Kuhn Friends of Sleep Medicine, New York University Clinical and Translational Science Awards Grant UL1TR000038 from the National Center for the Advancement of Translational Science, the American Sleep Medicine Foundation Physician Scientist Training Award, National Institute of Environmental Health Sciences Training Grant T32ES007267-20, and National Heart, Lung, and Blood Institute K24 Grant HL109156.
About NYU Langone Medical Center
NYU Langone Medical Center, a world-class, patient-centered, integrated academic medical center, is one of the nation's premier centers for excellence in clinical care, biomedical research, and medical education. Located in the heart of Manhattan, NYU Langone is composed of four hospitals—Tisch Hospital, its flagship acute care facility; Rusk Rehabilitation; the Hospital for Joint Diseases, the Medical Center's dedicated inpatient orthopaedic hospital; and Hassenfeld Children's Hospital, a comprehensive pediatric hospital supporting a full array of children's health services across the Medical Center—plus the NYU School of Medicine, which since 1841 has trained thousands of physicians and scientists who have helped to shape the course of medical history. The Medical Center's tri-fold mission to serve, teach, and discover is achieved 365 days a year through the seamless integration of a culture devoted to excellence in patient care, education, and research. For more information, go to http://www.NYULMC.org, and interact with us on Facebook, Twitter, and YouTube.
For more information:
http://www.jneurosci.org/content/34/44/14571
Media Inquiries:
Ryan Jaslow
212.404.3511│ryan.jaslow@nyumc.org